Gamers without Remorse
SW:TOR Level Cap Increase?
June 6, 2012Posted by on
It seems with 1.3 “Allies” that Bioware is adding a truckload of new content. In addition to new content, they’re increasing the level cap. While from their perspective, that sounds like a great idea, but from a player perspective, I have to disagree with them.
By raising the level cap, you’re making end-game content prior to the cap trivial. Gear you worked for, useless, etc. This only alienates your end-game player base. Something that Bioware cannot afford to do any more than they already have.
Raiding in SW:TOR has been lackluster already. There’s not much to it. The encounters aren’t innovative and much of the End Game guilds have already started looking for another game to challenge them. The guilds that remain that have been working on the new content and getting gear are now faced with having to level up again and making older content easier by virtue of levels and gear less than optimal because it doesn’t provide enough stats to scale properly.
Again, I can see what they want to do. The game is praised for it’s story and the leveling process. Why not add to it?
What do you think?