Gamers without Remorse
It’s been a recent trend for new AAA MMOs to launch without End Game raiding like that found in games such as World of Warcraft, Rift, Lord of the Rings Online and Star Wars: The Old Republic. Being that my roots in MMO communities are in guilds that Raid, I can say I’m fairly concerned about this trend. Part of being part of a guild for me is the ability to make a larger team of guild players and take on difficult content. To me, this is the pinnacle of being in a guild.
Many veteran players of games like Guild Wars and other games without End Game raiding will tell me that there’s no need for it in the modern day MMO. Personally I’ve not yet been sold on this opinion. En Masse/Bluehole Studios used to take this stance with TERA, but have since opened up to the idea of Raiding, experimenting with it using the Nexus mechanics. But still, this is not guild organized raiding.
Playing through the Guild Wars 2 beta this last weekend, I was impressed with the level of gameplay and polish put into this MMO. The Dynamic events seem fun and very much “Raid Like” in some cases (such as the Shadow Behemoth event). However, there aren’t going to be any raids in this game. This seems like a complete shame, as the game lends itself very well to a raiding environment.
If there’s no raiding in the end game of MMOs like Guild Wars 2, what will they provide us to occupy our time at Max Level? I’ve heard people say PVP and Doing 5 man dungeons. But this seems a bit short sighted to me. With a game title such as “Guild Wars” I imagine doing more with our guild as a team.
I ask you, do you think End Game Raiding is necessary?
If not, what would you do for guilds wanting End Game content that the guild can do together in games like Guild Wars 2.
Please avoid telling me to play something else, etc. Let’s brain storm together.